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Zettelkasten
Zettelkasten
Question
Evidance
Conclusion
Scope
Method
Start
Status
GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Open
3D
Diffusion
3DGS
2024/02/19
In progress
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering Ubuntu 22.04 + RTX4090 환경설정
Open
2024/02/13
Done
Colmap Ubuntu 22.04 + RTX4090 컴파일
Open
2024/02/13
Done
Simplygon UV Generation (심플리곤 UV 생성 합치기)
Open
2023/11/23
In progress
LuxCoreRender를 이용한 고급 Caustic 표현 렌더링
Open
2023/11/15
In progress
3D Gaussian Splatting for Real-Time Radiance Field Rendering
Open
2023/09/11
In progress
InstantNGP
Open
2D→3D
3D
Mesh
Input mod.
MLP
2023/08/29 → 2023/09/03
In progress
Instant NeRFs
Open
2023/08/29
In progress
Volume rendering
Open
3D
2023/08/26 → 2023/08/28
In progress
Diffusion Schrödinger Bridge를 적용하여 diffusion model을 개선할 수 있을까?
Open
2D
Diffusion
2023/08/05
In progress
InstaLOD 사용법
Open
3D
Mesh
2023/08/04 → 2023/08/11
Done
현재 text/2D → 2D/3D 생성 스타트업들 수준은?
Open
AI 스타트업/서비스 큐레이팅, IT 대기업 최신 논문 참조.
주로 게임 에셋 용으로 많이 출시. 건축쪽에서도 종종 사용. 출시된 서비스의 경우 사람이 수작업으로 완성도를 높이는 과정도 포함.
2D→3D
Mesh
Diffusion
2023/07/31
Done
Mesh simplification 기법들의 baseline은?
Open
3D
Mesh
2023/07/24
Done
Adaptive Anisotropic Remeshing
Open
3D
Mesh
Physically based Sim.
2023/07/10
Archived
Text 2 Texture
Open
3D
Mesh
2023/07/04
Not started
Bending stiffness가 현재 모양에 따라 dynamic하게 변하지 않을까?
Open
3D
Mesh
Physically based Sim.
Dynamic (adaptive)
2023/06/08
Archived
케릭터 리깅에서 치마 표현
Open
3D
Mesh
Animation
2023/05/31
Not started
Open
Not started
마케터를 위한 stable diffusion?
Open
Not started
ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video
Open
2D→3D
Not started
Neuralangelo
Open
2D→3D
Mesh
Not started